The iMuSciCA project

Problem-solving is one of the key skills for the 21st-century job market. STEM (Science, Technology, Engineering and Mathematics) teaching rely on the left half of the brain and thus is logic driven. Artistic activities, which uses the right side of the brain fosters creative problem-solving.
STEM education is necessary but it is not sufficient:


Youngsters need STEAM (Science, Arts, Technology, Engineering and Mathematics) education to get ready for their future.



iMuSciCA is a pioneering approach using music for fostering creativity and deeper learning, thereby setting new grounds in the European STEAM curricula.


Learn Sciences through creative and stimulating music activities


The iMuSciCA project develops a set of practical activities to give learners many opportunities as the wonderful exploration of different phenomena and laws of physics, geometry, mathematics and technology through creative music activities. It is based on cross-disciplinary educational approaches.

Encourage students to engage in exciting interactive music activities


The iMuSciCA workbench engages secondary school students in order to support proficiency in core academic STEM subjects - Physics, Geometry, Mathematics, and Technology, creativity development and deeper learning skills through music activities.

Benefit from original and innovative educational technologies


The iMuSciCA project addresses contemporary requirements in education and learning for new STEAM pedagogical methodologies and innovative educational technology tools by supporting active, discovery-based, personalized learning, by providing students and teachers with opportunities for collaboration, co-creation and collective knowledge building.

Our Latest Posts

EU-STEAM 2019 European Workshop on Technologies for STEAM Education and Human Learning

Luleå University of Technology in collaboration with the iMuSciCA project will host the European Workshop on Technologies for STEAM Education and Human Learning on 1-2 March 2018. Topics of interest include Deeper Learning, STEM and STEAM education, Augmented Reality, Innovative Learning approaches, IoT and Learning Technologies, Gamification and game technologies, Virtual reality, Learner-centered digital services,

WND Conference for Physics Teachers, 14-15 December 2018

Since 1966, the Working Group on Physics Didactics/Werkgroep Natuurkunde Didactiek (WND) organizes a conference for physics teachers. This conference has grown over the years into a major event where some 800 teachers, didactics and education developers from the Netherlands and Belgium meet each other. During this event iMuSciCA held two workshops introducing the project to

iMuSciCA at the Velewe Congress

On 17 November 2018 iMuSciCA was presented at the Velewe inter-disciplinary congress consisting of subject-specific lectures (geography, biology, chemistry, physics or natural sciences) and 32 work sessions in which topics are worked out for the classroom. iMuSciCA gave two workshops for a total of 49 teachers. The congress was part of the action plan Science